My fourth Monster Hunter: World character port, from Code Vein. This was my most ambitious project: I made a new slinger model, two versions of her, mantle replacements with working deterioration, weapon replacements, physics, and the first mhw mod with a complete face rig. She had to be almost completely re-weighted... Special thanks to those in the modding community:
+ AsteriskAmpersand for his Blender plugins, material editor, experience, and assistance for all my questions.
+ Crimson for the mantle breathing particle effects.
+ JodoZT for creating the nochunk tool and .tex-to-.dds converter.
+ Karbon for being the pioneer of mhw physics and collision files.
+ Gatomiau for ripping the Io models for me.
DISCLAIMER: I DID NOT CREATE THIS CHARACTER MODEL, THIS POST IS TO SIMPLY SHARE MY EFFORTS AND KNOWLEDGE DURING THE PORTING PROCESS.
Check the mod out here: